head to head
Neither is simply harder - they are hard in different places. Grand Theft Auto V demands more reads; Ōkami HD demands more optimization.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Optimization · Practiced Mastery
Puzzle-adventure exploration where knowing which brush stroke fits matters more than reflexes.
Grand Theft Auto V leans Execution (Practiced Mastery); Ōkami HD leans Optimization (Practiced Mastery).
Grand Theft Auto V leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Ōkami HD
Brush strokes and combat need accuracy but forgive mistakes
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Ōkami HD
Demons follow mythic scripts, never adapting
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Ōkami HD
The world is fixed; secrets are learnable
Ōkami HD leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Ōkami HD
Brush-technique puzzles and exploration routing are the substance
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.