head to head
Neither is simply harder - they are hard in different places. Grand Theft Auto V demands more reads; Once Human demands more variance.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Optimization · Practiced Mastery
Progressing through a contaminated open world by solving its scenario tech tree and optimising base builds.
Grand Theft Auto V leans Execution (Practiced Mastery); Once Human leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Once Human
Third-person shooting and dodge rolls require real aim and timing
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Once Human
Deviant creatures follow scripted attack patterns only
Once Human leans clearly harder on variance.
Grand Theft Auto V
Some mission and lobby randomness.
Once Human
Deviant spawn composition and loot tables carry meaningful randomness
Once Human leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Once Human
Scenario tech tree, base construction, and gear crafting are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.