head to head
Grand Theft Auto V asks more than Poppy Playtime, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Optimization · Practiced Mastery
Solving fixed grab-hand puzzles between scripted chase scares.
Grand Theft Auto V leans Execution (Practiced Mastery); Poppy Playtime leans Optimization (Practiced Mastery).
Grand Theft Auto V leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Poppy Playtime
GrabPack puzzles and chase sequences ask light dexterity
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Poppy Playtime
Toys follow scripted chase triggers, not minds
Poppy Playtime leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Poppy Playtime
First-time scares rely on unknown scripted events
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Heists, money loops, builds learnable.
Poppy Playtime
Circuit puzzles have single fixed solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.