head to head
Grand Theft Auto V asks more than Senua's Saga: Hellblade II, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A cinematic action sequel through Viking-age Iceland.
Grand Theft Auto V leans Execution (Practiced Mastery); Senua's Saga: Hellblade II leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Senua's Saga: Hellblade II
Set-piece combat needs timing.
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Senua's Saga: Hellblade II
Encounters are scripted.
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Senua's Saga: Hellblade II
Minimal randomness.
Grand Theft Auto V leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Senua's Saga: Hellblade II
Linear progression, few systems.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.