head to head
Sniper Elite 4 asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
Balancing ballistics execution with patrol timing to eliminate targets without triggering coordinated alerts.
Grand Theft Auto V leans Execution (Practiced Mastery); Sniper Elite 4 leans Execution (Practiced Mastery).
Sniper Elite 4 leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Sniper Elite 4
Long-range ballistics, bullet drop, and wind compensation are the core demand
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Sniper Elite 4
Axis soldiers follow scripted patrol cycles without modelling the player
Sniper Elite 4 leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Sniper Elite 4
Wind direction and enemy patrol timing add first-run uncertainty
Sniper Elite 4 leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Sniper Elite 4
Synchronised shot timing and route planning reward methodical preparation
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.