head to head
Grand Theft Auto V asks more than Sniper: Ghost Warrior 2, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
Ballistics compensation along tightly scripted sniping corridors.
Grand Theft Auto V leans Execution (Practiced Mastery); Sniper: Ghost Warrior 2 leans Execution (Practiced Mastery).
Sniper: Ghost Warrior 2 leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Sniper: Ghost Warrior 2
Breath control, wind and drop compensation on every shot
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Sniper: Ghost Warrior 2
Enemies run scripted patrols and alarms
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Some mission and lobby randomness.
Sniper: Ghost Warrior 2
Wind values randomise individual shot solutions
Sniper: Ghost Warrior 2 leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Sniper: Ghost Warrior 2
Memorising target sequences and stealth routes carries missions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.