head to head
Grand Theft Auto V asks more than Star Wars: Shadows of the Empire, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
Era-typical action shooting across varied scripted Star Wars set-pieces.
Grand Theft Auto V leans Execution (Practiced Mastery); Star Wars: Shadows of the Empire leans Execution (Practiced Mastery).
Star Wars: Shadows of the Empire leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Star Wars: Shadows of the Empire
N64-era aiming and the Hoth sequence demand real control
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Star Wars: Shadows of the Empire
Imperial enemies follow fixed spawn scripts
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Star Wars: Shadows of the Empire
Levels replay identically once learned
Star Wars: Shadows of the Empire leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Star Wars: Shadows of the Empire
Challenge point locations and boss tactics reward study
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.