head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
Stylish aim and slow-motion positioning against waves of scripted goons.
Grand Theft Auto V leans Execution (Practiced Mastery); Stranglehold leans Execution (Practiced Mastery).
Stranglehold leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Stranglehold
Slow-motion dive-shooting still rewards aim and style timing
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Stranglehold
Goons spawn in scripted waves, never adapting
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Stranglehold
Destructible arenas play out the same each run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Heists, money loops, builds learnable.
Stranglehold
Style-point economy and Tequila Time management are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.