head to head
Strider (2014) asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A speed-focused reboot where Hiryu carves through a metroidvania Kazakh City nonstop.
Grand Theft Auto V leans Execution (Practiced Mastery); Strider (2014) leans Execution (Practiced Mastery).
Strider (2014) leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Strider (2014)
Relentless slash-dash mobility and reflex combat
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Strider (2014)
Scripted enemies and set-piece bosses
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Strider (2014)
Fixed world, minor secret hunting
Strider (2014) leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Strider (2014)
Upgrade routing and boss pattern learning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.