head to head
Super Bomberman R asks more than Grand Theft Auto V, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A grid-based bomber where reading human opponents' placement decides multiplayer matches.
Grand Theft Auto V leans Execution (Practiced Mastery); Super Bomberman R leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Super Bomberman R
bomb placement and dodge timing
Super Bomberman R leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Super Bomberman R
human opponents can be out-predicted in placement
Super Bomberman R leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Super Bomberman R
power-up spawn randomness
Super Bomberman R leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Super Bomberman R
map knowledge and item-priority optimization
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.