head to head
Neither is simply harder - they are hard in different places. Grand Theft Auto V demands more reads; SYNTHETIK: Legion Rising demands more variance.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A punishing top-down shooter roguelite where manual reload mechanics and weapon mastery rule.
Grand Theft Auto V leans Execution (Practiced Mastery); SYNTHETIK: Legion Rising leans Execution (Practiced Mastery).
SYNTHETIK: Legion Rising leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
SYNTHETIK: Legion Rising
Active reloads, headshots and dodge timing decide fights
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
SYNTHETIK: Legion Rising
Robot enemies are scripted, never model you
SYNTHETIK: Legion Rising leans clearly harder on variance.
Grand Theft Auto V
Some mission and lobby randomness.
SYNTHETIK: Legion Rising
Random weapons, item shops and level layouts
SYNTHETIK: Legion Rising leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
SYNTHETIK: Legion Rising
Class builds, heat management and weapon stats are deep
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.