head to head
Tales of Berseria asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A combo-driven action RPG where managing the Break Soul economy through scripted enemy encounters is the central test.
Grand Theft Auto V leans Execution (Practiced Mastery); Tales of Berseria leans Execution (Practiced Mastery).
Tales of Berseria leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Tales of Berseria
Break Soul chains and timing under Break Soul economy demand execution
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Tales of Berseria
All enemies use fixed attack scripts; no adaptive component
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Some mission and lobby randomness.
Tales of Berseria
Random drops matter for gear progression but rarely alter fights
Tales of Berseria leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Tales of Berseria
Soul Gauge and Break Soul management form the optimisation layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.