head to head
Tecmo Super NBA Basketball asks more than Grand Theft Auto V, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A basketball sim testing shot timing, play calling, and reading human opponents.
Grand Theft Auto V leans Execution (Practiced Mastery); Tecmo Super NBA Basketball leans Execution (Practiced Mastery).
Tecmo Super NBA Basketball leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Tecmo Super NBA Basketball
Shot and steal timing decides plays
Tecmo Super NBA Basketball leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Tecmo Super NBA Basketball
Human opponents fake and adjust defenses
Tecmo Super NBA Basketball leans clearly harder on variance.
Grand Theft Auto V
Some mission and lobby randomness.
Tecmo Super NBA Basketball
Shot success and stat rolls add randomness
Tecmo Super NBA Basketball leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Tecmo Super NBA Basketball
Play calling and roster management matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.