head to head
Grand Theft Auto V asks more than Teslagrad 2, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A magnet-powered puzzle-platformer about precise movement through electromagnetic puzzles.
Grand Theft Auto V leans Execution (Practiced Mastery); Teslagrad 2 leans Execution (Practiced Mastery).
Teslagrad 2 leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Teslagrad 2
precise magnetic-platforming jumps
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Teslagrad 2
no adaptive opponent, solo puzzle-platformer
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Teslagrad 2
fixed puzzle layouts, no randomness
Teslagrad 2 leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Teslagrad 2
solving fixed magnet-based puzzle sequences
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.