head to head
Tom Clancy's Rainbow Six Extraction asks more than Grand Theft Auto V, and the gap is variance.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
Co-op incursions balancing careful gunplay against randomised objectives and extraction risk.
Grand Theft Auto V leans Execution (Practiced Mastery); Tom Clancy's Rainbow Six Extraction leans Execution (Practiced Mastery).
Tom Clancy's Rainbow Six Extraction leans a little harder on execution, though the gap is small.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Tom Clancy's Rainbow Six Extraction
Precise shooting and stealth movement keep squads alive
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Tom Clancy's Rainbow Six Extraction
Alien archaeans run on scripted-random behaviour, not minds
Tom Clancy's Rainbow Six Extraction leans clearly harder on variance.
Grand Theft Auto V
Some mission and lobby randomness.
Tom Clancy's Rainbow Six Extraction
Mutating zones and randomised objectives hide each incursion's shape
Tom Clancy's Rainbow Six Extraction leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Tom Clancy's Rainbow Six Extraction
Operator loadouts and risk-versus-extract decisions reward system mastery
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.