head to head
Grand Theft Auto V asks more than Turnip Boy Robs a Bank, and the gap is reads.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
Light twin-stick dodging with loot rolls across repeated comedy heists.
Grand Theft Auto V leans Execution (Practiced Mastery); Turnip Boy Robs a Bank leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Turnip Boy Robs a Bank
Twin-stick dodging and shooting under heist timers is the core
Grand Theft Auto V leans clearly harder on reads.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Turnip Boy Robs a Bank
Cops and bosses spawn on scripts
Turnip Boy Robs a Bank leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Turnip Boy Robs a Bank
Run loot and dark-web item rolls vary each heist
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Heists, money loops, builds learnable.
Turnip Boy Robs a Bank
Upgrade spending and vault routing reward repeat runs
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.