head to head
Wuthering Waves asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
A mechanically demanding action RPG where parry timing and echo build optimisation define endgame performance.
Grand Theft Auto V leans Execution (Practiced Mastery); Wuthering Waves leans Execution (Practiced Mastery).
Wuthering Waves leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Wuthering Waves
Perfect dodges, Parry timing, and echo cancels are load-bearing
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Wuthering Waves
PvE only; no adaptive human opponent to model
Wuthering Waves leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Wuthering Waves
Gacha pulls and echo substat RNG introduce meaningful hidden variance
Wuthering Waves leans clearly harder on optimization.
Grand Theft Auto V
Heists, money loops, builds learnable.
Wuthering Waves
Resonator builds and echo set synergies are deeply theory-crafted
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.