head to head
Yie Ar Kung-Fu asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.

Execution · Practiced Mastery
Tests reaction timing and memorised counter-patterns against scripted kung-fu opponents.
Grand Theft Auto V leans Execution (Practiced Mastery); Yie Ar Kung-Fu leans Execution (Practiced Mastery).
Yie Ar Kung-Fu leans clearly harder on execution.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Yie Ar Kung-Fu
Hit timing and spacing against fast opponents is the core
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Yie Ar Kung-Fu
CPU foes use simple patterns; versus play is shallow
Grand Theft Auto V leans a little harder on variance, though the gap is small.
Grand Theft Auto V
Some mission and lobby randomness.
Yie Ar Kung-Fu
Opponent behaviour is near-deterministic once learned
Yie Ar Kung-Fu leans a little harder on optimization, though the gap is small.
Grand Theft Auto V
Heists, money loops, builds learnable.
Yie Ar Kung-Fu
Each foe has an exploitable pattern to memorise
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.