head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
The original top-down crime sandbox where you rack up points causing mayhem across three cities.

Execution · Practiced Mastery
Open-zone Metro entry trading tunnels for a cross-Russia survival journey.
Grand Theft Auto leans Execution (Practiced Mastery); Metro Exodus leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto
Twitchy top-down driving and shooting under police pressure
Metro Exodus
open-zone gunplay and stealth takedowns
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto
Cops follow simple scripts; nothing adapts
Metro Exodus
human and mutant AI is mappable
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto
Chaotic traffic and wanted-level escalation surprise players
Metro Exodus
weather and patrols add mild uncertainty
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Grand Theft Auto
Score targets reward learning missions and city layouts
Metro Exodus
crafting, scavenging, and approach planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.