head to head
Graveyard KeepervsIris.Fall
Graveyard Keeper leans Optimization (Pure Optimization); Iris.Fall leans Optimization (Pure Optimization).
Graveyard KeeperIris.Fall
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Graveyard Keeper leans harder on variance: Minor drop randomness
Optimization8 vs 7
Graveyard Keeper leans harder on optimization: Sprawling tech trees and grind-route efficiency
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

