head to head

Graveyard Keeper cover artvswhile True: learn() cover art

Graveyard Keepervswhile True: learn()

Graveyard Keeper leans Optimization (Pure Optimization); while True: learn() leans Optimization (Pure Optimization).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION8 /10
Graveyard Keeperwhile True: learn()

Axis by axis

Execution1 vs 0

Graveyard Keeper leans harder on execution: Light action farming inputs

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 9

while True: learn() leans harder on optimization: Building accurate, cheap pipelines is pure optimization

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Graveyard Keeper

full breakdown

while True: learn()