head to head
Gravity GhostvsSOMA
Gravity Ghost leans Execution (Light / Casual); SOMA leans Optimization (Light / Casual).
Gravity GhostSOMA
Axis by axis
Execution3 vs 2
Gravity Ghost leans harder on execution: Orbital hops need some touch but failure is impossible
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
SOMA leans harder on variance: Some hiding spot variation.
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

