head to head
Gravity Rush RemasteredvsNo Thing
Gravity Rush Remastered leans Execution (Pure Mechanics); No Thing leans Execution (Pure Mechanics).
Gravity Rush RemasteredNo Thing
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Gravity Rush Remastered leans harder on variance: minor enemy spawn randomness
Optimization3 vs 2
Gravity Rush Remastered leans harder on optimization: upgrade tree and mission routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

