head to head
Gravity Rush RemasteredvsShu
Gravity Rush Remastered leans Execution (Pure Mechanics); Shu leans Execution (Pure Mechanics).
Gravity Rush RemasteredShu
Axis by axis
Execution6 vs 7
Shu leans harder on execution: Storm chases and time trials demand clean precise platforming
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Gravity Rush Remastered leans harder on variance: minor enemy spawn randomness
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

