head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
A colonial-fantasy RPG won by faction routing and build optimization.

Optimization · Pure Optimization
Designing animal habitats that satisfy complex welfare systems while maintaining zoo profitability.
Greedfall leans Optimization (Pure Optimization); Planet Zoo leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Greedfall
Lock-on action combat, modest demand
Planet Zoo
Animal habitat and path construction demands deliberate precision
Greedfall leans a little harder on reads, though the gap is small.
Greedfall
Scripted enemy patterns
Planet Zoo
Animals and guests follow scripted need systems
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Greedfall
Loot and check rolls
Planet Zoo
Animal welfare stats have minor stochastic variation
Planet Zoo leans a little harder on optimization, though the gap is small.
Greedfall
Faction routing, builds, crafting central
Planet Zoo
Species welfare requirements and financial management are fully solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.