head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Pure Optimization
A colonial-fantasy RPG won by faction routing and build optimization.

Optimization · Pure Optimization
A quirky tactical sports-strategy hybrid game.
Greedfall leans Optimization (Pure Optimization); Unitied leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Greedfall
Lock-on action combat, modest demand
Unitied
light tactical unit-control demands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Greedfall
Scripted enemy patterns
Unitied
AI/PvP opponents show limited adaptivity
Unitied leans a little harder on variance, though the gap is small.
Greedfall
Loot and check rolls
Unitied
randomized match/event elements
Greedfall leans a little harder on optimization, though the gap is small.
Greedfall
Faction routing, builds, crafting central
Unitied
team-building and tactical optimization
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.