head to head
Super Mario Odyssey asks more than Green Day: Rock Band, and the gap is optimization.

Execution · Pure Mechanics
A rhythm game testing pure input accuracy across one band's fixed setlist.

Execution · Pure Mechanics
A 3D platformer whose joy lives in tight movement and capture-driven traversal.
Green Day: Rock Band leans Execution (Pure Mechanics); Super Mario Odyssey leans Execution (Pure Mechanics).
Green Day: Rock Band leans a little harder on execution, though the gap is small.
Green Day: Rock Band
Hitting note highways accurately is literally the entire game
Super Mario Odyssey
Precise platforming and capture-move tech ceiling.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Green Day: Rock Band
Charts never react to the player
Super Mario Odyssey
No adaptive opponents whatsoever.
Super Mario Odyssey leans a little harder on variance, though the gap is small.
Green Day: Rock Band
Every chart is fixed and fully visible
Super Mario Odyssey
Almost no randomness in level design.
Super Mario Odyssey leans clearly harder on optimization.
Green Day: Rock Band
Star-power activation points add a thin strategy layer
Super Mario Odyssey
Moon routes and movement tech learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.