head to head
Neither is simply harder - they are hard in different places. Grim Legends 3: The Dark City demands more variance; Portal demands more execution.

Optimization · Pure Optimization
A hidden-object adventure testing fixed-puzzle solving and exploration.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.
Grim Legends 3: The Dark City leans Optimization (Pure Optimization); Portal leans Optimization (Pure Optimization).
Portal leans clearly harder on execution.
Grim Legends 3: The Dark City
Point-and-click input needs no motor precision
Portal
Portal placement timing modest.
Grim Legends 3: The Dark City leans a little harder on reads, though the gap is small.
Grim Legends 3: The Dark City
Solo narrative; no adaptive opponent
Portal
No adversary modeling player.
Grim Legends 3: The Dark City leans clearly harder on variance.
Grim Legends 3: The Dark City
Hidden objects but fixed solutions per scene
Portal
Deterministic chambers; no randomness.
Portal leans clearly harder on optimization.
Grim Legends 3: The Dark City
Solving fixed puzzles and inventory routing is the loop
Portal
Pure puzzle-solving optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.