head to head
GRIMEvsKatana ZERO
GRIME leans Execution (Practiced Mastery); Katana ZERO leans Execution (Practiced Mastery).
GRIMEKatana ZERO
Axis by axis
Execution7 vs 8
Katana ZERO leans harder on execution: One-hit-death slashing and deflects demand precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization7 vs 6
GRIME leans harder on optimization: Trait builds and absorbed abilities reward system mastery.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

