head to head
GripvsRe-Volt
Grip leans Execution (Pure Mechanics); Re-Volt leans Execution (Pure Mechanics).
GripRe-Volt
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads2 vs 1
Grip leans harder on reads: Light weapon-timing prediction against human racers
Variance4 vs 4
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

