head to head
Grow HomevsHoa
Grow Home leans Execution (Practiced Mastery); Hoa leans Execution (Light / Casual).
Grow HomeHoa
Axis by axis
Execution4 vs 3
Grow Home leans harder on execution: Procedural hand-over-hand climbing coordination
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Grow Home leans harder on variance: World fixed; little hidden
Optimization3 vs 3
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

