head to head
Guacamelee!vsOlliOlli2: Welcome to Olliwood
Guacamelee! leans Execution (Practiced Mastery); OlliOlli2: Welcome to Olliwood leans Execution (Pure Mechanics).
Guacamelee!OlliOlli2: Welcome to Olliwood
Axis by axis
Execution7 vs 8
OlliOlli2: Welcome to Olliwood leans harder on execution: Manuals and grind-switching extend frame-perfect demands
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Guacamelee! leans harder on variance: Authored world with no randomness
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

