head to head
Guacamelee!vsRayman Advance
Guacamelee! leans Execution (Practiced Mastery); Rayman Advance leans Execution (Pure Mechanics).
Guacamelee!Rayman Advance
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Guacamelee! leans harder on variance: Authored world with no randomness
Optimization5 vs 4
Guacamelee! leans harder on optimization: Ability routing, combos, and secret hunting
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

