head to head
Guild Wars 2 asks more than Kingdom Come: Deliverance, and the gap is reads.

Optimization · Practiced Mastery
Active dodge-heavy combat with a deep build system, tested against both scripted content and human opponents.

Execution · Practiced Mastery
A grounded medieval RPG where sword timing and skill planning both matter.
Guild Wars 2 leans Optimization (Practiced Mastery); Kingdom Come: Deliverance leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Guild Wars 2
Dodge timing and active combat define moment-to-moment play
Kingdom Come: Deliverance
Directional sword combat, real timing needed
Guild Wars 2 leans clearly harder on reads.
Guild Wars 2
WvW and structured PvP feature real adaptive opponents
Kingdom Come: Deliverance
Enemy AI somewhat reactive in duels
Guild Wars 2 leans a little harder on variance, though the gap is small.
Guild Wars 2
Loot RNG is present but secondary to skill expression
Kingdom Come: Deliverance
Skill checks and durability rolls
Guild Wars 2 leans a little harder on optimization, though the gap is small.
Guild Wars 2
Build crafting and rotation theory-crafting reward deep analysis
Kingdom Come: Deliverance
Skill trees, alchemy, gear upkeep planning
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.