head to head
Guild WarsvsKohan II: Kings of War
Guild Wars leans Optimization (Pure Optimization); Kohan II: Kings of War leans Optimization (Mind & Math).
Guild WarsKohan II: Kings of War
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads5 vs 5
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 7
Guild Wars leans harder on optimization: Eight-skill build construction is the game's soul
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

