head to head

Guild Wars cover artvsKohan: Immortal Sovereigns cover art

Guild WarsvsKohan: Immortal Sovereigns

Guild Wars leans Optimization (Pure Optimization); Kohan: Immortal Sovereigns leans Optimization (Pure Optimization).

EXECUTION4 /10READS5 /10VARIANCE2 /10OPTIMIZATION8 /10
Guild WarsKohan: Immortal Sovereigns

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads5 vs 5

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Guild Wars

full breakdown

Kohan: Immortal Sovereigns