head to head

Guild Wars cover artvsMen of War: Assault Squad cover art

Guild WarsvsMen of War: Assault Squad

Guild Wars leans Optimization (Pure Optimization); Men of War: Assault Squad leans Optimization (Pure Optimization).

EXECUTION4 /10READS5 /10VARIANCE2 /10OPTIMIZATION8 /10
Guild WarsMen of War: Assault Squad

Axis by axis

Execution4 vs 3

Guild Wars leans harder on execution: Interrupt timing and kiting in skirmishes

Reads5 vs 5

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Guild Wars

full breakdown

Men of War: Assault Squad