head to head

Guild Wars cover artvsRise and Fall: Civilizations at War cover art

Guild WarsvsRise and Fall: Civilizations at War

Guild Wars leans Optimization (Pure Optimization); Rise and Fall: Civilizations at War leans Optimization (Practiced Mastery).

EXECUTION4 /10READS5 /10VARIANCE2 /10OPTIMIZATION8 /10
Guild WarsRise and Fall: Civilizations at War

Axis by axis

Execution4 vs 5

Rise and Fall: Civilizations at War leans harder on execution: Direct hero control adds real-time dexterity to the RTS

Reads5 vs 5

Even - both lean on reads about the same.

Variance2 vs 2

Even - both lean on variance about the same.

Optimization8 vs 7

Guild Wars leans harder on optimization: Eight-skill build construction is the game's soul

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Guild Wars

full breakdown

Rise and Fall: Civilizations at War