head to head

Guild Wars cover artvsSins of a Solar Empire cover art

Guild WarsvsSins of a Solar Empire

Guild Wars leans Optimization (Pure Optimization); Sins of a Solar Empire leans Optimization (Pure Optimization).

EXECUTION4 /10READS5 /10VARIANCE2 /10OPTIMIZATION8 /10
Guild WarsSins of a Solar Empire

Axis by axis

Execution4 vs 3

Guild Wars leans harder on execution: Interrupt timing and kiting in skirmishes

Reads5 vs 5

Even - both lean on reads about the same.

Variance2 vs 3

Sins of a Solar Empire leans harder on variance: Fog of war hides enemy buildup

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Guild Wars

full breakdown

Sins of a Solar Empire