head to head
Guild WarsvsStarCraft
Guild Wars leans Optimization (Pure Optimization); StarCraft leans Optimization (Grand Arena).
Guild WarsStarCraft
Axis by axis
Execution4 vs 7
StarCraft leans harder on execution: APM and micro control ceiling is huge
Reads5 vs 6
StarCraft leans harder on reads: scouting and predicting human opponent builds
Variance2 vs 1
Guild Wars leans harder on variance: Modest drop and spawn randomness
Optimization8 vs 9
StarCraft leans harder on optimization: build orders and economy are near-solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

