head to head
Guilty Gear Xrd -SIGN-vsStreet Fighter II' Turbo
Guilty Gear Xrd -SIGN- leans Execution (Grand Arena); Street Fighter II' Turbo leans Execution (Competitive PvP).
Guilty Gear Xrd -SIGN-Street Fighter II' Turbo
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads8 vs 8
Even - both lean on reads about the same.
Variance1 vs 0
Guilty Gear Xrd -SIGN- leans harder on variance: No meaningful randomness
Optimization6 vs 5
Guilty Gear Xrd -SIGN- leans harder on optimization: Setplay routes and frame data reward lab time
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

