head to head
Gun.SmokevsPainkiller (2004)
Gun.Smoke leans Execution (Pure Mechanics); Painkiller (2004) leans Execution (Pure Mechanics).
Gun.SmokePainkiller (2004)
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Painkiller (2004) leans harder on variance: Enemy counts and placements are fixed with minimal unknown elements
Optimization4 vs 5
Painkiller (2004) leans harder on optimization: Tarot card selection and level routing provide a thin solvable layer
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

