head to head
Gunman ClivevsPsychonauts
Gunman Clive leans Execution (Pure Mechanics); Psychonauts leans Execution (Practiced Mastery).
Gunman ClivePsychonauts
Axis by axis
Execution7 vs 6
Gunman Clive leans harder on execution: Tight jumps and duck-shoot timing carry all sixteen levels
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Psychonauts leans harder on variance: Level layouts are fixed and quickly known
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

