head to head
GunpointvsIlomilo
Gunpoint leans Optimization (Pure Optimization); Ilomilo leans Optimization (Pure Optimization).
GunpointIlomilo
Axis by axis
Execution2 vs 1
Gunpoint leans harder on execution: Jump timing matters occasionally, lightly
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Gunpoint leans harder on variance: Levels fully visible and deterministic
Optimization7 vs 8
Ilomilo leans harder on optimization: Perspective-twisting route puzzles are literally solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

