head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Noir stealth puzzler about rewiring buildings so guards defeat themselves.

Optimization · Pure Optimization
A career sim about diagnosing, repairing and assembling customer PCs on a budget.
Gunpoint leans Optimization (Pure Optimization); PC Building Simulator leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Gunpoint
Jump timing matters occasionally, lightly
PC Building Simulator
Careful part assembly is procedural, not twitchy.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Gunpoint
Guards patrol on fixed scripts
PC Building Simulator
No opponent; clients issue fixed job tickets.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Gunpoint
Levels fully visible and deterministic
PC Building Simulator
Job orders vary slightly day to day.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Gunpoint
Crosslink rewiring puzzles have clean optimal solutions
PC Building Simulator
Diagnosing builds and budgeting parts for jobs is the whole game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.