head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Noir stealth puzzler about rewiring buildings so guards defeat themselves.

Optimization · Pure Optimization
Co-op physics puzzles solved by combining four characters' distinct powers.
Gunpoint leans Optimization (Pure Optimization); Tiny Brains leans Optimization (Pure Optimization).
Tiny Brains leans a little harder on execution, though the gap is small.
Gunpoint
Jump timing matters occasionally, lightly
Tiny Brains
Light physics handling, occasionally timed sections
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Gunpoint
Guards patrol on fixed scripts
Tiny Brains
No adversary - the puzzle is the opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Gunpoint
Levels fully visible and deterministic
Tiny Brains
Puzzle rooms are fixed once seen
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Gunpoint
Crosslink rewiring puzzles have clean optimal solutions
Tiny Brains
Combining four powers into solutions is the whole test
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.