head to head
GunZ: The DuelvsUnreal Tournament (1999)
GunZ: The Duel leans Execution (Pure Mechanics); Unreal Tournament (1999) leans Execution (Pure Mechanics).
GunZ: The DuelUnreal Tournament (1999)
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads6 vs 6
Even - both lean on reads about the same.
Variance1 vs 2
Unreal Tournament (1999) leans harder on variance: Map spawns are minor; most information is visible or predictable
Optimization3 vs 4
Unreal Tournament (1999) leans harder on optimization: Weapon prioritisation and map control are learnable but secondary
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

