head to head
HacknetvsWorld of Goo
Hacknet leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).
HacknetWorld of Goo
Axis by axis
Execution2 vs 3
World of Goo leans harder on execution: Placing goo balls needs only mild precision
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Hacknet leans harder on variance: Node contents unknown until probed
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

