head to head
Hades IIvsSystem Shock (1994)
Hades II leans Optimization (Practiced Mastery); System Shock (1994) leans Optimization (Practiced Mastery).
Hades IISystem Shock (1994)
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Hades II leans harder on reads: Bosses follow scripted movesets; no adaptive opponent modeling you.
Variance5 vs 4
Hades II leans harder on variance: Boon offerings and room layouts randomized each run.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

