head to head
Haiku, the RobotvsSuper Mario World 2: Yoshi's Island
Haiku, the Robot leans Execution (Practiced Mastery); Super Mario World 2: Yoshi's Island leans Execution (Practiced Mastery).
Haiku, the RobotSuper Mario World 2: Yoshi's Island
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 0
Haiku, the Robot leans harder on reads: Scripted mechanical enemies
Variance2 vs 1
Haiku, the Robot leans harder on variance: Unknown corrupted-machine world first run
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

